Spider Siege (devlog)

Submitted by Admin on

Another part of my life was spent on developing the shoot'em'up game. The idea is not unique and came from my favorite game Crimsonland.

Interesting part here was to develop a freeze time, upgrades system and different enemies styles based on parameters but using default textures. So I can create spiders with different colors, scale and other parameters.

Also it was the first game I've tried to port to PlayStation 2. I found lots of parts which should be optimized to work on that system.

Decoding PHP Files

Submitted by Admin on

During my recent exploration of Ukrainian online theater platforms, I made an interesting discovery: the majority of these sites are built on the DataLife Engine (DLE). This observation sparked my curiosity, as DLE is a content management system that has been around for quite some time, yet continues to operate effectively in 2025.