ALIEN JUMP

Not much time passed from the release of my first game I've started to make a new one. It was a clone of doodle jump game.
I've decided to make a platforms with variable jump height. 

Controlling the player will be with a modified Stick controller from the previous game experiments.
One of the interesting thing to figure out was the jump. I didnt like how simple jump y+=5 look like. 
I had in mind idea to implement easing movements like animation in css. So I've made a research and find good functions and description how it works.
The movements were implemented like an array which could be processed once in a loop. So I've attached it to jump animation and text animation at the game over.
Another thing I wanted to implement is a fire at the bottom of the screen. At first I was thinking about fire in sprites but found a cool algorythm of DOOM game fire! Check it here https://github.com/filipedeschamps/doom-fire-algorithm
it was adopt to my needs a bit. Looks really great!

Link to Google Play: https://play.google.com/store/apps/details?id=com.onesixrom.alienjump
https://16rom.com/en/game/alien-jump

Add new comment

The content of this field is kept private and will not be shown publicly.
  • No HTML tags allowed.
                oooooooo  ooooooooo.                       ooooooo  ooooo   .oooooo..o 
dP""""""" `888 `Y88. `8888 d8' d8P' `Y8
oooo oooo d88888b. 888 .d88' ooo. .oo. .oo. Y888..8P Y88bo.
`888 `888 `Y88b 888ooo88P' `888P"Y88bP"Y88b `8888' `"Y8888o.
888 888 ]88 888 888 888 888 .8PY888. `"Y88b
888 888 o. .88P 888 888 888 888 d8' `888b oo .d8P
`V88V"V8P' `8bd88P' o888o o888o o888o o888o o888o o88888o 8""88888P'


Enter the code depicted in ASCII art style.