Porting my game to PlayStation2
When the quest with cmake begins...
A week ago I was sitting at the late night and found ps2dev repo on my local disk. It was there for a very long time. Sometimes I took a look on the examples and close them. Everything seems very complicated.
But since I'm developing my games with SDL2 which has a PS2 support I've put my fingers on the keyboard and experiments begin.
PS2DEV: https://github.com/ps2dev/ps2dev